![]() ![]() your favorite racial turret in your favorite size.Ħ: +damage for racial small turret, else use a utility hardwire.ħ: +tracking, -capacitor use or +falloff.Ĩ: +damage for racial medium turret, else use a utility hardwire.ġ0: +damage for racial large turret, else -CPU. Out of slots 6, 8, and 10 you probably have 1 obvious choice you care about, i.e. Hardwires that include "(all)" affect all types and sizes of turrets. Power Grid Management: 'Squire' EG-600 series. ![]() Energy Pulse Weapons: 'Squire' EP-700 series.Energy Grid Upgrades: 'Squire' EU-700 series.Electronics Upgrades: 'Gypsy' EU-600 series.Capacitor Systems Operation: 'Squire' EO-600 series.Capacitor Management: 'Squire' EM-800 series.Capacitor Emission Systems: 'Squire' ES-700 series.There are no Engineering hardwires for slots 9 & 10.ĮS: capacitor emission systems capacitor needĮP: energy pulse weapon (smart bomb) duration MR-800 series - there is no skill that increases stasis webifier range.There are only Electronic Systems hardwires for slots 8 & 9. Drones: CreoDron 'Bumblebee' Drone Tuner T10-5D.Drones: CreoDron 'Yellowjacket' Drone Tuner D5-10T.Drones: Overmind 'Hawkmoth' Drone Tuner S10-25T.Drones: Overmind 'Goliath' Drone Tuner T25-10S.RP-900 series (there is no skill that increases armor repair amount)ĬreoDron 'Yellowjacket' Drone Tuner D5-10T.Remote Armor Repair Systems: RA-700 series. ![]() This can mean that named implants can be injected by Alpha clones even when the common variety are not.Īll Armor hardwires are the Inherent Implants 'Noble' type. Unique skill hardwiring implants can have quite different Cybernetics requirements. The level of Cybernetics required varies between skill hardwiring series. Once the implant has been injected, it will function fully when that clone is active, even if the pilot's Cybernetics skill is later reduced (such as an Alpha account or from using a Skill Extractor). This is checked when the implant is injected into a particular clone. 'Rogue' Acceleration Control AC-605Ī pilot must have a certain level in the Cybernetics skill to inject an skill hardwiring implant. Usually, the named skill hardwiring grants the same bonus as a regular skill hardwiring, but perhaps in a different slot. For such implants, you will need to read the description to find the slot and bonus. For example, Zor's Custom Navigation Hyper-Link. Not all implant series have all bonuses.Ĭertain foes or missions can drop uniquely named skill hardwiring implants.
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